new VRPickingPointAndPlane()
A class that represents the point where a collision happened between a ray and the VRPointCloud mesh and the normal of the plane of that same collision.
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Members
(readonly) plane :Float32Array
An array of 4 values representing the coeficients of the values in the equation of the plane where there was a collision between a casted ray and the point cloud mesh.
Type:
- Float32Array
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(readonly) point :Float32Array
An array of 3 values representing the 3D position of the collision point between a casted ray and the point cloud mesh.
Type:
- Float32Array
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